Skip to main content

Bionic Commando

Capcom comments on their plans concerning Western developers

Besides taking chances on new IPs and games that could be considered niche in nature, Capcom also took a massive risk on Western development studios with somewhat mixed results.  Bionic Commando which was the first game to use a Western developer, the now closed Grin, resulted in a game that was received somewhat poorly among critics and bombed to an extent at retail.  Here’s hoping Capcom’s next Western developed game Dark Void fairs a bit better in both regards.

Capcom set to announce several new games at TGS

In the ongoing trend of publishers/developers teasing announcements of announcements of announcements, ala Hideo Kojima, Capcom has posted via their Twitter page that several new games will be revealed at the Tokyo Game Show next month.

Prior to E3 this year Capcom did a similar tease which did turn out to be pretty good as we got the announcement for Resident Evil for the PSP. But the announcement of a RE game on the PSP wasn’t really the megaton announcement some would hope it would be.

Bionic Commando bombs at retail

One of the wildcard games this year was Capcom’s reboot/relaunch or whatever the hell you want to call it of Bionic Commando. After releasing a remake of the original Bionic Commando last year that not only was a good game but hit all the right notes when it came to fan nostalgia it was unclear if the “proper” next-gen version of Bionic Commando would be solid as well.

New Bionic Commando gameplay trailer shows off impressive environments

New footage of Bionic Commando shows off some of its incredible dynamic lighting, lens effects and detailed environments. The amount of diversity in settings and landscapes in this trailer is very impressive. You'll also be treated to a glimpse at a completely aerial battle against a seemingly endless sea of wasp-like robots.

Xbox 360 exclusive Bionic Commando multiplayer demo impressions.

The original Bionic Commando for the NES is something that will always stand out in my mind. It was the first game that really instilled the concept for me of playing within the rules of a game. Instead of hating game play for lacking something (like for example the ability to jump). I began understanding why a decision like that would be made in your standard platformer, and began to wrap my head around the concept of a standard platformer now incorporating puzzle-based strategy.

Kitty need saving? Bionic Fireman to the rescue!

New "Bionic Fireman" marketing campaign brings a new twist on the Bionic Commando protagonist, Nathan “RAD” Spencer.  The live-action video is pretty much a sure fire hit because it involves a small kitten and a robotic arm.

I hope more game companies do things like this. I'm tired of the usual "WE ARE THE MOST AMAZING GAME EVER" marketing jargon. I enjoy seeing North American ads that can take a second to be funny and original with their brands.

Bionic Commando is due out on May 19th for the Xbox 360and PlayStation 3.

Bionic Commando trailer mixes ass kicking with science

Rebuilt. Faster. Stronger. Better.

Developer Grin has the technology and has rebuilt Bionic Commando. It will launch this may and a new series of trailers (dubbed "Lab Report") showcases some abilities gamers will use to navigate and survive the treacherous landscape. But with a science twist.

Syndicate content