Fight Night Champion is a fun game but the control and gameplay issues that pop up prevent it from becoming the definitive boxing video game this generation. With an otherwise solid and active online community and a story mode that isn’t a joke in how it’s executed, Fight Night Champion offers some nice content to engage gamers. But in the end the lack of immediate changes/improvements compared to Fight Night Round 4 ultimately makes Fight Night Champion a solid contender for the crown but not the outright champion.
+ The game is stunning visually.
+ Having a story mode in a sports game is usually a bad thing, but that’s not the case in Fight Night Champion.
+ It’s still mostly satisfying to punch a man in the jaw and see how his body reacts.
+ The revamped control scheme works better compared to Fight Night Round 4 but….
- The revamped controls still don’t offer an immediate level of accuracy or elevate the game into complete boxing sim mode status.
- The lack of branching paths in the story mode is slightly disappointing.
- Including a training mode mini-game is almost pointless outside of being a brief diversion for two minutes.
- Not being able to fully alter your face in the create-a-fighter mode is disappointing.
Boxing is a sport that is somewhat becoming an endangered species of sorts. One of the oldest and most recognized sports in the world, boxing is now looked at as a sport that’s from an old generation, one that can easily be pushed aside like old technology that is otherwise clunky and no longer fits the norm of today. With the advent of popularity mixed martial arts has received, boxing just looks slow, boring and unexciting to people who are used to seeing Quinton “Rampage” Jackson try to choke a man out or punch him with his hands.