Skip to main content

Monolith Productions

Six Months Later: Gotham City Impostors

Video games are more popular than ever this generation but such a thing has had a negative impact since it’s simply tougher for games to stand out or even survive. If a game isn’t the third or heaven forbid fifth entry in a core series then not only will it possibly not make a huge impact at release but it may become a distant memory a few months later. Back in the day it was relatively easy for certain games to stand out seeing as how we weren’t inundated with dozens of releases every month and we didn’t have addicting devices like smartphones during the PS1 generation.

WB Interactive Trims Staff At WBI Seattle

Just like clockwork reports have begun to trickle in reporting that WB Interactive is downsizing staff at its Seattle based development studio. Comprising of talent from Monolith (F.E.A.R.) and Snowblind Studios, WB Seattle has been behind recent offerings such as Gotham City Impostors and forthcoming projects such as Guardians of Middle-Earth.  Despite being a relatively mid-tier developer in the grand scheme of things (at least compared to how WB looks at Rocksteady), WB Seattle is facing its second round of layoffs in less than a year.

A Small Glimpse At The Dark Knight Rises Video Game

Trying to wrap my head around the video game industry can at times provide me with such a headache that I just want to sit down in a comfy chair, pop some pills, and have a nice cup of tea due to how infuriating and simply nonsensical the industry can be.  At this point it seems like certain studios have had more cancelled projects than what they actually shipped to retail, but such a thing can at times be attributed to the almost ever changing climate of the industry.

Gotham City Impostors [Review]

Overall Feeling: 

Gotham City Impostors isn’t the best Batman game we’ll ever get, but the somewhat simplistic nature of the game combined with action that is manageable results in a game that isn’t perfect or exemplary, but is just basic fun. While a little too reliant on micro-transactions and spending lots of time to unlock things via ranking, the action offered in the game isn’t too unbalanced and is slightly reminiscent of old arena based FPS games instead of the Perk heavy action of Modern Warfare.  If you’re a Batman fan you may not be incredibly impressed with Gotham City Impostors since the Batman feel is simply superficial, but FPS gamers may get a kick out of the zany and twitch heavy action that is dished out.

The Pros: 

+ The guns may not feel real-world accurate, but everything controls easily and no particular gun feels too cheap or overpowered.

+ Secondary abilities may take a long time to unlock, but they do add a nice balance to the game along with slightly boosting the effectiveness of your character.

+ Maps are designed perfectly and still have the unique spots that make a FPS game thrilling.

The Cons: 

- Unlocking stuff the old-fashioned way takes a long, long time.

- The Batman angle of the game doesn’t feel pushed too far in relation to the maps, modes and weapons.

- Having only five maps and three game modes is a bit low, even for a $15 digitally distributed game.

- The existing game modes are fun, but they do become a bit predictable over time which could lead to people becoming burned out fast.

ShogunGamer.com Rating : 
7

Over the last few months I’ve been lucky enough to play quite a few games, some of them months ahead before their eventual retail release.  Most of the time when playing an early demo of a game I know what to expect so seeing a glitch or slightly rough gameplay element isn’t too alarming unless it’s so bad that the demo should have never been made public. Most of the time I would walk away from a demo session satisfied if not excited about what the future would hold.

WB Games Issues Release Date For Gotham City Impostors, The FPS Batman Game

In case you’re yearning for yet another Batman video game experience you may or may not be interested in Gotham City Impostors, the new Batman FPS spin-off game.  Helmed by Monolith Productions (F.E.A.R), Gotham City Impostors has gamers assuming the roles of would be vigilantes mimicking themselves after Batman and the Joker. WB Games unveiled Gotham City Imposters earlier this year but it hasn’t been until now that the studio has announced when the game would drop.

Gotham City Impostors Art Is Released, Game Looks Totally Mental

Yesterday we received confirmation of WB Games’ new Batman game. While most of us expected a game in which Batman would be taking on his extensive rogues gallery, the game we got instead was radically different: a 4 vs. 4 shooter with wanna-be vigilantes as the heroes and villains.  The news that we would be receiving a FPS set in the world of Batman was a bit unsettling to some, but to others it was a possible breath of fresh air that if given its execution, could be a sleeper hit of sorts.

WB Games Announces The Double-Whammy Surprise That Is Gotham City Impostors

For some ungodly reason WB Games have decided to move forward with a new Batman game that is somehow a spin-off of sorts instead of being a proper adventure like Batman: Arkham City.  Hinted earlier this year in the form of some retail listings which soon led to several unique domain registrations, WB Games will be releasing Gotham City Impostors this year on the PlayStation Network, Xbox Live Arcade and PC.

Monolith's Next Game Could Be Something Familiar Or Something Entirely New

We haven’t seen a new project from Monolith Productions arise in a while but we’re guaranteed to see what’s next for the studio possibly at E3 if we’re lucky.  In a recent interview with Develop, WB Games Seattle GM Laura Fryer revealed that the next project from Monolith will be revealed in the coming weeks.  Maybe it’s just me, but would it be too much to think that an E3 reveal is imminent?

Monolith's next game could be a huge departure

Most of us know developer Monolith Productions as the studio behind the supernatural fps game F.E.A.R., that’s the one with the Ju-On type girl in it.  After developing games like the cult hit No One Lives Forever and TRON 2.0 Monolith has mostly been focused on F.E.A.R. but that could be changing soon based on a recent job listing that was posted.

Syndicate content