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Ready at Dawn

Ready at Dawn (God of War PSP Developer) Reveals Future Plans

There may or may not be a God of War game on the PlayStation Vita but one thing that is for sure is that developer Ready at Dawn won’t be at the helm.  The studio responsible for the PSP entries in the God of War series has revealed that they will be skipping the God of War series for something much better: a game on an unannounced next-gen platform. I think it’s time to cue the next-gen PlayStation launch game alarm since RAD is rather chummy with Sony.

God of War: Origins Collection [Review]

Overall Feeling: 

Kratos may not be back in a new adventure just yet, but the God of War: Origins Collection allows gamers to experience two amazing entries in the franchise with a fresh coat of HD paint.  Replaying both God of War: Chains of Olympus and God of War: Ghost of Sparta didn’t feel like a mere exercise in gaming as the games managed to wow me once again due to the graphical upgrades they received and just because ripping out the wings of a harpy or killing a daughter of Death is a fun thing to do. 

The Pros: 

+ The visuals in both games are extremely crisp and don’t feel like someone merely changed the base code so they could be played on the PS3.
+ Combat and boss battles still hold up well even if the pace may be quicker than what GoW veterans are accustomed to.
+ Seriously, the graphics in Ghost of Sparta are amazing and seeing the vistas on the PS3 made me appreciate developer Ready at Dawn even more.

The Cons: 

- Analog stick movements in some QTEs still feel a bit hit and miss.
- There’s no teaser for a new GoW project, as has been tradition in the past.

ShogunGamer.com Rating : 
9

As much as gamers may like certain franchises, at some point the immediate fandom begins to wane for a variety of reasons.  With sequels/prequels the formula either becomes too predictable or gamers simply outgrow what appealed to them initially.  Despite whatever awe may be in them, some gamers grew tired of the many adventures Kratos went on during the course of the God of War series.  Without delving into debates relating to combat schemes and how it stacks up to other titles, the God of War series definitely deserved the attention it received but to some out there the ser

God of War: Ghost of Sparta [Review]

Overall Feeling: 

Once again we have a God of War game for the PSP that packs an incredible punch in nearly every category. Developer Ready At Dawn once again crafted a GOW experience that is one of the most visually impressive games to appear on the handheld along with providing action and a story that stays true to the God of War we all love. Aside from a few issues concerning the camera and some lackluster weapons, Ghost of Sparta is a key highlight for the PSP and from a narrative standpoint since it features the best story to appear in a God of War game since GOW1. To put it simply, if you love God of War you need to play Ghost of Sparta as it offers an unforgettable experience.

The Pros: 

The visual fidelity the game offers is simply unreal at times. Even though the battles are epic and long, the pacing is almost perfect. While not heavily improved or modified, the combat and boss battles are still enjoyable and visceral. Music and voice acting is top notch as always.

The Cons: 

During a few occasions the camera can obscure enemies or certain parts of the environment. The difficulty in the game seems to be a bit toned down. Puzzle wise the game doesn’t feature anything too amazing, even by God of War standards.

ShogunGamer.com Rating : 
8

Looking back at the God of War franchise I feel somewhat old.

God of War: Ghost of Sparta trailer has family drama + bonus item revealed

When God of War 3 dropped on the PS3 earlier this year there was a nice sense of closure to the series.  Without being an ass and spoiling the game, the journey of Kratos indeed came to a satisfying ending that left a 10% chance of a sequel some point down the road.  Then shortly after GOW3 Sony announced God of War: Ghost of Sparta for the PSP.  Serving as bridge between the first two games in the series, Ghost of Sparta has a lot going for it but to some there was a feeling of “too much, too soon, same old GOW.”  After watching this new trailer for Ghost of Sparta, I t

God of War: Ghost of Sparta release date and pre-order bonus announced

Earlier this year PS3 owners were able to experience the pure epicness that was God of War 3 and now PSP owners can soon experience the rage of Kratos, albeit on a smaller scale.  God of War’s second PSP game, Ghost of Sparta, is now set for a November 2nd release. That’s per the PlayStation Blog so it’s safe to assume that’s a locked release date.

God of War: Ghost of Sparta First Look At Gameplay Video.

As Sony's God of War: Ghost of Sparta inches closer in making its second appearance on the PSP later this year, you now can whet your brutal head ripping fix by checking out the first gameplay footage below.

The video features Kratos wrecking his "I'm a very angry man" havoc on a ship off the coast of Atlantis and continues his bloody mayhem on shore (Atlantis itself perhaps) against some hapless creepy looking fools.

I'm taking a long shot here but perhaps the city of Atlantis mysteriously disappeared because Kratos gone and stomped it into oblivion?

God of War: Ghost of Sparta announced for the PSP

It seems like Kratos isn’t content with being just the king of the PS3 as he also wants to dominate the PSP. Today Sony has announced God of War: Ghost of Sparta for the PSP.  The game is being developed by Ready at Dawn who developed God of War’s previous PSP game Chain of Olympus.  This news isn’t too surprising considering recent murmurs of Ready at Dawn doing a PSP game. But you know what is surprising? Ghost of Sparta is set for release this year.

Job posting from Ready at Dawn mentions development for an "Unannounced Console."

A job listing on the Ready at Dawn website shows that the developers behind God of War: Chains of Olympus, Daxter, and the Wii port of the critically acclaimed Okami, are currently looking for “a few additions to our engine team in order to add support for an unannounced console platform.”

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