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Guerrilla Games Working On New Killzone Installment

In news we somewhat expected to happen, Edge is reporting that Guerilla Games are indeed moving forward with the Killzone franchise in a yet to be announced follow-up.  Over the last few years the Killzone franchise has grown to become a staple of Sony’s 1st party efforts and has gained a nice following despite how crowded the FPS market is these days.  

The PlayStation Move Enabled Action Of Sorcery Is Finally Making A Return

Things have been incredibly slow for the PlayStation Move on the 1st party side of things, but that is finally going to change next month.  After being out of action for over a year the 1st party PlayStation Move effort Sorcery will be shown off at a press event being held next month.  First unveiled at Sony’s E3 2010 conference, Sorcery is a 3rd person action game that has players assuming the role of a young wizard as they cast spells using the PlayStation Move and in a rare occurrence or two transform into a mouse to navigate certain areas.

New Images Of Animal Wars, The Cancelled PS3 Game From Factor 5

Once a great company with a loyal following, Factor 5 sadly became one of the first major victims of this console generation under somewhat shocking circumstances.  After failing to deliver on their initial promises with the PS3 exclusive Lair, Factor 5 went on to produce several projects internally while working on a non-movie related Superman video game.

Jak & Daxter Collection Inbound For PS3

Gamers who enjoyed Naughty Dog’s pre-Uncharted era offerings should be pleased to hear that Sony is releasing a Jak & Daxter Collection for the PlayStation 3.  For the past few months we’ve heard rumblings that the long but certainly not forgotten Jak & Daxter would be receiving the HD treatment and now we have confirmation of such a thing.

PS3 Version Of BioShock: Infinite May Feature Special PlayStation Move Peripheral

One of the big surprises at Sony’s E3 2011 press conference this year was the reveal that BioShock: Infinite would support the PlayStation Move. With BioShock creator and Irrational Games head Ken Levine taking to the stage to reveal such a thing it was a rather big announcement, not only in the camp of PlayStation gamers but video games as a whole.

Infamous: Festival of Blood [Review]

Overall Feeling: 

Infamous: Festival of Blood may be a rather simple and short side-adventure in the Infamous world, but it’s definitely a memorable one that should be experienced. Building upon what the series is known for, developer Sucker Punch delivers some nice action and new powers along with continuing their forte of having relatable characters and fleshed out stories.  Festival of Blood isn’t a one trick pony that will only be fun to play on Halloween but instead serves as a terrific adventure in the Infamous world and I hope we see more like it in the future.

The Pros: 

+ New powers like Shadow Swarm are fun to use and changes up the gameplay slightly.

+ The city of New Marais hasn’t undergone a massive change, but the festive vibe of the town and darker color palettes really add to the atmosphere.

+ There aren’t too many new enemies but fighting vampires and Bloody Mary is fun.

+ PlayStation Move controls feel good and don't hinder the game in any way.

The Cons: 

- Final boss battle left a bit to be desired.

- Campaign length and bonus quest length may be too short for some since everything can be wrapped up in around four hours.

ShogunGamer.com Rating : 
8

Ever since it first hit the PlayStation 3 in 2009, the Infamous franchise has become synonymous with classic comic book storytelling – all done wonderfully through the medium that is video games.  There may not be any comic book pros or legends on the staff of developer Sucker Punch Games, but the Infamous series has always delivered the perfect mix of realism and complete fantasy with characters that have true depth and personality to them.

Ratchet & Clank: All 4 One [Review]

Overall Feeling: 

Ratchet & Clank: All 4 One takes the franchise in an interesting direction that doesn’t quite pay off. Playing with some friends is nice at first but the experience quickly becomes tiresome due to repetitive gameplay that in a way is missing some of the charm the R&C franchise is known for.  Exotic weapons and humor may be abound in All 4 One though it just isn’t enough to elevate a mediocre campaign and gameplay that as a whole has been slightly toned down to accommodate a wider audience and multiplayer support. Ratchet & Clank veterans may want to give All 4 One a go merely to see what sort of adventures the game has to offer, but just be ready for a Ratchet: Deadlocked type experience - a game that’s almost forgettable after you spend four hours with it.

The Pros: 

+ Multiplayer action is relatively easy to get into and doesn’t make the game feel crowded.

+ Nothing radical may have been done, but the art design and visuals are still charming.

+ Voice acting is still terrific and adds a tremendous amount of character to the game.

+ New weapons are fun, whether using them in tandem with teammates or by your lonesome.

The Cons: 

- Missions tend to drag on way too long.

- Boss battles are simple and never break away from a standard “stand on closed platform, shoot boss 50 times” routine.

- Story really holds no weight and is disappointing all around when considered as the start of a new trilogy or merely as a spin-off.

- Levels feel too open and don’t have too many showcase puzzle or platform elements.

- Friendly A.I. is usually decent but it can glitch out at times and do simply stupid things.

ShogunGamer.com Rating : 
6

There are a lot of established franchises out there that for some reason or another continue to hold our interest. For nearly a decade Insomniac Games has worked hard on keeping our interest piqued by the Ratchet & Clank franchise, which is one of the few platforming games still available today. Becoming a staple on the PlayStation 2, the Ratchet & Clank series has thrived as the adventures of the Lombax Ratchet and the robot Clank have continued on the PSP and of course the PlayStation 3.

Uncharted 3 Is Going To Have A Nice Bonus For Starhawk Fans

I normally don’t make a big deal out of when a game goes gold (final retail prints are being made), but I will make an exception for Uncharted 3: Drake’s Deception.  Not only are we getting ever so closer to the November 1 release of Uncharted 3, but today Sony has announced that copies of the game will come with an added bonus: a voucher for the Starhawk multiplayer beta.

Sony Looking Into Possible Avenues To Support UMD Titles On PlayStation Vita

With the PlayStation Vita serving as an integral part of Sony’s electronics division the company is hard at work to find a solution for the ever growing UMD issue.  Ever since the PlayStation Vita was announced the millions of PSP owners across the world have wondered if they would be able to play their legacy UMD games on Sony’s new portable, despite the obvious lack of a UMD drive.

Ico and Shadow of the Colossus Collection [Review]

Overall Feeling: 

The Ico and Shadow of the Colossus Collection offers gamers a chance to play two stunning games that despite their age are still amazing in every possible way.  While not offering up any previously unseen gameplay content, veterans of both Ico and SOTC will likely be taken aback by the refined visuals which almost make both games seem like entirely new experiences.  With only a few minor control issues here and there that can be shaken off quickly, the Ico and Shadow of the Colossus Collection is by far the best HD remix Sony has put out so far.

The Pros: 

+ Both games look even more amazing than they already did thanks to the HD upgrade.

+ Protecting Yorda and solving puzzles in Ico still feels timeless and perfect in every way.

+ Going up against massive beasts in Shadow of the Colossus still offers plenty of heart pounding moments.

The Cons: 

- Controls for both Ico and Shadow of the Colossus still have a few unresponsive moments.

ShogunGamer.com Rating : 
10

As video games have gained more popularity throughout the years and as technology has become more advanced there’s been the ever growing debate of whether games can be considered art.  For something to be considered art there is usually the notion that it has to make you think deeply or reflect in such a way that it strikes an immediate emotional chord with you – either out of joy, amazement or even hatred.

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