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Toshihiro Nagoshi

Binary Domain [Review]

Overall Feeling: 

With elements that in some ways don’t immediately break the mold of the 3rd person action genre, Binary Domain is far from being a standard game that is either weak or average as its instead one of the strongest action games released this generation.  Featuring a story that actually cares about creating feelings for its characters and fleshing out the world, Binary Domain has an immense amount of detail in it which thankfully pays off in combat scenarios that are not only varied but have the perfect challenge level to them.  The action in the game is simply robust and doesn’t falter once in the single player campaign which thankfully doesn’t take four hours to complete.  It may seem odd that the studio behind the Yakuza series has given us a 3rd person action game that has trumped other efforts but such a thing is indeed the definitive fact after playing the game.

The Pros: 

+ Story is intricate, surprising, and never once buckles in what it’s trying to achieve.

+ Action is ever intense yet never follows a familiar pattern for long stretches.

+ Visual style is very crisp throughout and there are some massive bosses and environments which left me dumbfounded as to how they were pulled off.

+ Voice acting has some cheesy moments but it lives up to the Sega tradition and when it matters the most the dramatic scenes have the right punch to them.

The Cons: 

- No co-op in the single-player campaign is a minor bummer.

- Having more interaction with the environment during combat would’ve been nice and matched the destructibility on the robots rather nicely.

ShogunGamer.com Rating : 
9

There are things about certain genres that are to be expected like having a strong hero, some comical relief, and maybe having a hot and overly buxom female character to “spice” things up and appeal to the Maxim/dudebro demographic that finds such a thing appealing. In a lot of ways certain genre tropes are to be expected when playing a particular game whether it’s an open-world title, a RPG, or an action game and most gamers have become accustomed to such a thing.

Team Yakuza's Toshihiro Nagoshi Receives A New Position Within Sega

Good news for fans of the Yakuza series and Binary Domain as Team Yakuza Head Toshihiro Nagoshi has been given a promotion within Sega. The Golden God behind the Yakuza series has maintained a nice position within Sega since the early 1990s having worked on games such as Virtua Racing and Super Monkey Ball before being the go-to man for Japanese games with a slight Western flair, but now he could be spreading his influence across Sega in a bigger fashion thanks to his new position at the company.

The big changes in Yakuza 5 involve zombies. Yes, zombies are coming.

Leading up to the latest installment of the Yakuza franchise, Yakuza: Of the End, we were promised big changes. The first tease came from series creator Toshihiro Nagoshi who said that the theme for Yakuza 5 was destruction.  This theme was in full effect when a teaser image depicted the setting of Kamurocho in complete ruins, with the thought amongst many was that a natural disaster hit the area.

Big changes are ahead for Yakuza 5

Sega’s long running Yakuza franchise looks to be going through a massive change based on a new advert posted in Famitsu.  The image may be a bit unsettling for hardcore Yakuza fans as it shows the beloved Kamurocho district, which has been the setting for all the Yakuza games, in a destroyed state.

Fresh details on Project K, the latest Yakuza game

After being teased last month in Japan we finally have some details on Project K, the latest installment of the wildly popular Ryu ga Gotoku (Yakuza in the West) series.  When Project K was teased producer Toshihiro Nagoshi commented that the game would be rather different from the previous Ryu ga Gotoku games.  Most of us thought that comment pertained to the new protagonist but it extends to more than simply that.

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