Ghost Recon Future Soldier takes the core concepts of the Clancy franchise of games, and in particular Advanced Warfighter, then speeds everything up. The political intrigue and complex plot-lines involving world powers playing covert games behind the scenes are still there, with a much more fluid and quick-feeling gameplay. Fans of Tom Clancy will appreciate the themes of the game, while gamers in general will appreciate how fluid everything feels now.
+The speed of the gameplay has been greatly improved and feels more fluid.
+The toys offered by the game, flying drones, magnetic vision, EMP grenades, etc. are a lot of fun.
+Gun Smith mode should be the new benchmark in video game weapon customization.
-The multiplayer is extremely niche, requiring a specific kind of gamer-mentality to be enjoyed.
-Kinect features feel a little tacked on and still have that ‘novelty’ feel.
-The story has a tendency to be lost in the game’s more fast-paced/action oriented style.
I think my love of shooters in general is pretty well known by this point. Generally speaking if there’s an action/shooter than needs to get the ‘professional opinion’ on Shogun Gamer, it’s something that’s slid across my desk. What a lot of people probably don’t know though is that I’m an even bigger fan of the sub-genre of ‘tactical shooter’. I’ve been following along with game series like Splinter Cell and Ghost Recon since their inception. Rainbow Six still has my favorite moments in gaming, of all time.