As a longtime fan of wrestling, who would even consider himself a mark, WWE 2K14 is a colossal disappointment. Some wrestling fans/gamers may expect as such given the cycle the series has been in for the past few years, but at this point it’s both comical and sad to see Yuke’s continue to stumble and make no real advances in the most basic areas of the game – that of the combat, visuals, and overall presentation. Fans of wrestling will likely be disappointed with what’s offered in WWE 2K14 since the combat is weak, the presentation is missing the spark of the actual wrestlers, and this is literally the same game we’ve been playing for the past four years.
+ The 30 Years of WrestleMania mode has some nice era appropriate visuals/presentation elements.
+ Thankfully there aren’t constant plugs for Total Divas.
+ The Shield is in the game.
- Combat is weak and feels ineffective.
- Wrestlers all feel the same and lack any differentiating elements other than key moves.
- Overall presentation is weak. What’s up with wrestlers not having any voices?
- Graphics are inconsistent in how the wrestlers are modeled and the visuals aren’t that impressive all around.
- 30 Years of WrestleMania mode is built too much around nostalgia and features a limited set of wrestlers and matches.
- Commentary by The King and Michael Cole is horrendous in the writing and how it’s executed.
- Game is still prone to some odd glitches.
- Fandango is DLC. Boo to that.
When you take a moment to think about the state of everything, it’s somewhat amazing that wrestling, or sports entertainment as it’s now referred to as in the business sense, is still as pertinent today as it was nearly fifty years ago. Despite the changing of the times and advances being made in the ways people consume their entertainment, the simple set-up of two men stepping into the squared circle that is a wrestling ring and throwing down for fifteen minutes or longer is still captivating.