Skylanders: Spyro’s Adventure isn’t the Spyro reboot that fans of the series were hoping for, but the end result is an imaginative game that has some interesting concepts. The world of Skyland may not be appealing to a wide range of older gamers, but young kids will likely be captivated by the world of Skyland and the task of becoming a Portal Master. The unlikely scenario of using action figures to access game characters brings a nice element to the game that isn’t just rooted in corporate greed but instead tries to provide a physical presence to a video game and in that respect it succeeds.
+ Using the Portal and actions figures brings a nice twist to the game.
+ Gameplay is very easy going but slightly addictive due to leveling characters up.
+ Battle Mode offers some nice competitve fun.
+ Portal and action figure tech works well.
- Gameplay variety is a bit limited.
- Story is slight run-of-the-mill kids’ stuff that isn’t as balanced as it could be.
- A few aspects of the art design are honestly a bit hard to look at.
- No online components really hurt the experience since cross-country Skylander battling would’ve been great.
- Some of the dialogue is really, really, really grating.
It’s interesting to look back over the years and see how the video game industry and games as a whole have evolved. Back in the day the jump games used to make would simply consist of a bump up from 2D visuals to 3D and so on but now games are something more than that. These days we have video games that fully rely on motion control while others specifically utilize game-specific peripherals – which has become a love it or hate it situation amongst some.