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Street Fighter: Assassin's Fist [Interview]

One video game franchise that has had a rather tepid history in the realm of live-action projects has been Street Fighter. Even though the base concept of having warriors fight one another is easy enough, and has established lore behind it, we’ve received movies that made Blanka into a green angry Smurf looking character and somehow turned Bison into a suit wearing Scottish businessman.

Street Fighter: Assassin's Fist Is Going To Become A Reality

As you may already know, Street Fighter: Assassin’s Fist is the new venture from the team that did Street Fighter: Legacy back in 2010.  Having shown that they have the skill and passion to do SF justice, the team behind Assassin’s Fist went to the Kickstarter route to gather the additional finance required to make the series a reality.

Street Fighter: Assassin's Fist Launches Kickstarter Campaign, Announces Cast Members

The Street Fighter franchise is finally poised to make a comeback in the world of cinema after a long and rather depressing history.  As you may recall, last Summer we received the rather exciting news that Capcom had given the team behind the short film Street Fighter: Legacy the ok to move forward with a full-on series.  Dubbed Street Fighter: Assassin’s Fist, the series is still moving forward but now it needs a little help from the gaming community via Kickstar

Lost Planet 3 Shows A More Dramatic Side In This New Trailer + Release Date Revealed

Capcom’s somewhat unexpected reboot/sequel of the Lost Planet series has emerged once again after a brief absence. Not seen since E3 2012, some had wondered if things had gone terribly wrong with Lost Planet 3 due to the radio silence both by Capcom and Spark Unlimited. Yet here we are once again graced by the new everyman hero of Lost Planet 3 along with news of when the game will arrive.

Next Resident Evil Movie Given Release Date

The sixth, and presumably last, Resident Evil movie has now been given a release date. While an official announcement has yet to be made with the typical vague PR details meant to hype things up, ShockTilYouDrop is reporting that Sony Pictures has given Resident Evil 6 a September 12, 2014 release date.

Capcom Unveils New Trailer For Remember Me + Release Date

If exploring a futuristic version of Paris is something you’ve keen to do as you rebuild the memories of your character, you may be happy with this latest announcement for Remember Me.  The new IP Capcom is pushing, which surprisingly isn’t developed by any of their internal studios, Remember Me caught the attention of gamers when it was revealed at Gamescom last year – not just because it shares the same title as a sappy Robert Pattison romantic drama but because it looks intriguing all around.

Capcom Permanently Puts Dino Crisis and Onimusha On The Backburner

There’s always hope within us that a certain gaming franchise we’ve adored will come out of its long dormant slumber.  We don’t see too many franchises fall off the radar due to a shift in tastes or an ill-conceived installment, yet such a thing was the case for the Onimusha and Dino Crisis franchises.  After starting off strong, both Onimusha and Dino Crisis were put on the bench by Capcom after poor installments and now news has come down that Capcom has opted to officially retire both games.

Strider Could Be Poised For A Return

Seemingly on a trend of rebooting their franchises, Capcom could be ready to give Strider another shot - for real this time.  After enlisting the services of Grin Studios to reboot Strider with a modern and more Western appeal, Capcom decided to give that project the boot, thus helping Grin shutter in the process.  We only received a small sample of Grin’s ill-fated Strider reboot which was filled with Russians and snowy environments, but Strider could be making a long-await

DmC: Devil May Cry [Review]

Overall Feeling: 

It may have seemed unlikely at first, but Ninja Theory’s take on the Devil May Cry franchise has yielded good results since DmC is flat out entertaining to play.  Filled with the same combat depth that the DMC franchise is synonymous with, DmC offers a new take on the tale of Dante and in the process delivers a game with a unique identity that actually expands the core lore instead of dishonoring it.  Some of the changes may be tough to swallow for fans who have been with Dante since the beginning, but don’t let your fandom cloud your thoughts too much since DmC takes the series in some interesting directions that immediately had me wanting more.

The Pros: 

+ Combat feels just right. Moves are spot on and it’s still possible to do insane combo strings.
+ Additional depth given to the characters and story is nice.
+ Dante is still a badass and actor Tim Phillipps delivers a new version of the character that feels perfect.
+ Art Direction is amazing as is the depiction of Limbo.

The Cons: 

- Seeing color-coded enemies was disappointing.
- The story could’ve benefited from a bit of additional substance and old-school DMC action (motorcycle kung-fu)
- Boss battles are underwhelming, both in execution and the total number provided in the game.
- Production value discrepancies (enemy A.I. issues, graphical inconsistencies) are odd to see compared to the rest of the game.
- Certain levels run out of steam fast.

ShogunGamer.com Rating : 
7

When considering the possible outcomes, the prospect of change can be truly frightening.  Seeing things evolve is good and all, but sometimes the end result can stray too far from the origin, almost amounting to a leap that does more harm than good.  We as gamers are occasionally put in a tough spot of sorts as we want the games we play to evolve but at the same time we want them to have the familiar element that made them so appealing to us in the first place.

Interview With Actor Tim Phillipps (Dante in DmC: Devil May Cry)

Just like any other medium of entertainment there’s often a connection between a gamer and the characters they control.  Perhaps forged deeper due to the interactive nature of video games, we often love the characters we interact with or control since the writing and acting in games far surpasses what we experienced fifteen years ago.

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