Once again presenting us with a crazy narrative that in which things aren’t easy to follow and nothing is ever what it seems to be, Grasshopper Manufacture has provided one of their best games in the form of Killer Is Dead. At times the narrative may be a bit too weird or vague for its own good, but the characters, immediate style, and the rather fun gameplay and boss battles help elevate the game to the heights the studio once achieved with Killer 7.
+ Slicing things up with a katana is fun and feels good.
+ Boss battles are varied and so are the stages.
+ Style is oozing out of every frame as the graphics are solid and do an excellent job at creating a unique vibe.
+ Voice acting is immediately memorable and creates some amazing moments.
+ The ending is epic. That’s all I’ll say.
- Sub-weapons feel a bit imprecise to use at times.
- The inclusion of Gigolo Mode is questionable, both because of its direction and its purpose of unlocking new weapons.
The direction a video game can take is something that never ceases to amaze me. Of course as a player I may have an inkling as to what will be bestowed upon me in an experience given the particular genre of a title or the hype that surrounds the development studio. Yet even then, I still find myself amazed from time to time as to how a game is put together, what sort of narrative direction it has, and how all of that ties together to present a unique, or at the very least fun, gameplay experience.