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Bayonetta 2 [Review]

Overall Feeling: 

Bayonetta 2 is a game that never should have been made. We don't deserve it. We obviously didn't buy the original enough and yet now we're being rewarded with one the best character action games ever made. This is the opposite of how good things are supposed to happen. I'm sensing a terrible monkey paw twist real soon like that episode of Are You Afraid of the Dark. I can't remember what happened in it but I remember the monkey paw. Or maybe that was Freaky Stories. Either way, Bayonetta 2 is amazing. Play it before something awful happens to you.

The Pros: 

+ Moment to moment tension in combat that makes Climax moves spiritually satisfying
+ Beautiful set pieces and enemy design that lend themselves to spectacular moments both in-game and during cutscenes
+Stage design that doesn't fight against the flow of the game
+A heavily customizable loadout with unique weapons and costumes

The Cons: 

-Good luck figuring out how to equip those weapons and costumes in the beginning
-No quick restarts in the middle of a stage
-Loki's voice-acting is reeeeal blah

ShogunGamer.com Rating : 
9

Bayonetta 2 is the sequel (that by all rights we never should have gotten) to 2010's Bayonetta by Platinum games, a studio well known for it's over-the-top character action games. Directed by Yusuke Hashimoto taking over from the series creator Hideki Kamiya, Bayonetta 2 follows the story of the titular Bayonetta, an Umbra Witch who seems to constantly get into tussles with the powers of Heaven and Hell, sometimes referred to as Paradiso and Inferno.

Fantasy Life [Review]

Overall Feeling: 

Level-5 has built a fairly typical cutesy RPG with a fun new twist - find your calling and take up a job, buy and decorate (and redecorate) your house and create your own goods-based trading system with your friends as you progress through an unfortunately non-interactive story with a talking butterfly by your side. The very same-y feeling of the more standard inclusions in this game are contrasted against what happens to be an excellent gameplay system where you can, if you so choose, beat the bad guy and save the world as a powerful Paladin or a humble Cook.  These aspects create a surprisingly addictive yet easy to put down portable RPG.

The Pros: 

+Surprisingly fun and addictive blue-collar job system
+No job limitations - pick up as many as you want
+Classically adorable Level 5 design
+Online multiplayer encourages turning your craft into an entrepreneurship
+Very detailed character customization when making your avatar

The Cons: 

-Story is very typical dialogue is fluffy
-Combat classes pointless at start of game
-Story missions almost non-interactive

ShogunGamer.com Rating : 
8

Over the years, Level-5 has sat on the throne for a very niche concept - build an otherwise typical game and throw in just the right gimmick or twist to make you never want to put your controller down. From Dark Cloud 2's crafting system to Professor Layton's ...Layton-ness, to building a neat RPG concept and then having Studio-freaking-Ghibli animate your cutscenes, this studio has been aces at developing fun and unique games for all audiences.  Once in a while, a portion of the game has to suffer for innovation.

Fantasia: Music Evolved [Review]

Overall Feeling: 

Fantasia: Music Evolved maintains the core-concept of the original musical-animation by providing an introduction to the concepts of orchestral music through stunning visuals, but adapts it for the modern generation by including you in the story. However the technical issues of the game hold it back from being a truly emersive experience, or competitive for the older audiences.

The Pros: 

+Fantasic Concept
+Awesome Character Design
+Intuitive Menu Navigation
+Great Creative Outlet for Childern

The Cons: 

-Technical Issues Where the Kinect Can't Keep Up
-A Lot of the Remixes are far Worse Then the Original Songs Themselves.

ShogunGamer.com Rating : 
7

Years ago, I was visiting a friend’s house, just hanging out and playing video games… typical Friday night stuff for nerds like us. He pulled out a game called Amplitude, which at the time I had never even heard of. We booted it up, the premise and controls were explained and then we were off and running. I instantly fell in love with the concept, got my own copy and then eventually its successor Frequency. Ever since that first game I’ve been absolutely in love with Harmonix and their ideas on game design.

Sunset Overdrive [Review]

Overall Feeling: 

Ready for the shortest "overall feeling" I've ever written? Sunset Overdrive is fun, pure and simple.

The Pros: 

+Addictive World Traversal Mechanics
+Fantastically Funny Story-line, Dialog, and Characters
+Awesome Character Creation and Customization
+So. Much. Fun.

The Cons: 

-The uh... logo screen is a bit busy-looking?
-People keep comparing it to Infamous, for some reason...
Seriously though, there are no complaints here!

ShogunGamer.com Rating : 
10

Before I received my copy of Sunset Overdrive for review, I had watched a developer introduction to the game at one of the conventions who was talking about the concept for the game. It’s stuck with me the whole way through; in particular one specific line.

I don’t remember the quote word-for-word, but the basic gist of it was: “We wanted everything about the game to be fun, even dying is fun.”

Forza Horizon 2 [Review]

Overall Feeling: 

Horizon 2 feels like the core concept for the design team was two fold: Freedom and Fun. The game allows you wishfulfillment in the form of not only a cross-continental road trip with the breath-taking beauty of Europe but a phenominal level of car customization to make exactly the kind of ride you've only ever dreamed of (unless you're super rich).

The Pros: 

+In Depth Car Customization
+Wide Open Road and Exploration
+Beautiful Scenary to Drive Through
+An Impressive and Ever-Expanding Car List

The Cons: 

-There Could Be More Options for Upgrades
-The Road Trip Story Line Progresses Too Quickly (if you stick with one car class)

ShogunGamer.com Rating : 
8

Ever since I was a child I was influenced by my father's extensive love and knowledge of automobiles. It shaped how I viewed transportation as a whole, and for decades since has been the root of my fascination with classic cars. It’s a hobby that I would absolutely love to have as my own, but as a mere writer there’s no way I’ll be able to collect like the comedians with millions in the bank to fuel their passion for automotives and its sports.

Thankfully as gamers, we’re not wanton for venues of wish-fulfillment.

Middle-earth: Shadow of Mordor [Review]

Overall Feeling: 

From incredibly fun combat and how rewardingly violent Talion deals with his Uruk enemies, to roaming around vast parts of Mordor in a variety of acrobatic ways, I had a surprisingly great time with this title. Shadow of Mordor's key feature, the newly introduced Nemesis System, was for sure the standout here and the source of most of my mischievous fun I had.  The side missions can get repetitive and the story isn't anything spectacular, but there was more than enough to have me coming back and decapitating Uruk after Uruk.

The Pros: 

+Nemesis System is excellent.
+Combat is an absolute blast.
+RPG elements aren’t deep, but very well used.

The Cons: 

-Side quests get repetitive.
-Story is nothing amazing.

ShogunGamer.com Rating : 
8

Super Smash Bros. 3DS [Review]

Overall Feeling: 

Smash Bros. 3DS may not even ATTEMPT a reinvention of the wheel with the latest iteration of the fan-favourite... but it at least devotes a noticable amount of effort into shining everything up nice and pretty like for the 3DS debut of the ridiculously hype cross-brand fighter. That being said, avoid the 3D feature at all costs.

The Pros: 

+Massive cross-brand character roster
+Solid Play Controls
+Full featured game, with plenty of new modes/items
+Fantastic attention to detail

The Cons: 

-Insanely obnoxious 3D
-Inherent feel of missing something, due to the time-gap with the Wii U version
-Poor platform choice for a 'serious' fighter

ShogunGamer.com Rating : 
7

Destiny [Review]

Overall Feeling: 

Destiny is a really good game that shys just short of true greatness by being a fairly standard feeling FPS game at its core. It has the potential to be a really great game franchise down the road, but the current iteration is held back by a lot of little things that annoy slightly, like taking a lovely family vacation but not being able to ignore the mosquitos. 

The Pros: 

+ Solid mechanics

+ Addictive 'bread-crumb' style gameplay

+ Large, expansive scenes to explore

+ Plenty of varity in game modes and play styles

The Cons: 

- Derivitive feeling story and characters

- Nagging UI/flow issues

- Character fatigue online (not enough customization)

ShogunGamer.com Rating : 
8

The amount of hype that Destiny has been able to generate, for a new IP, is simply unprecedented.

Some of that is natural; the fans saw something new and exciting, and they flocked to it.

Some of that is manufactured. The amount that was spent on marketing the game was a little beyond ridiculous as well… But it all in all it’s paid off.

Broken Age: Episode One [Review]

Overall Feeling: 

As a lifelong fan of both point and click adventures, and Tim Schafer, I had some pretty high expectations for Broken Age; probably too high. I went into my first playthrough expecting to be at least a little bit disappointed based on my unreasonable expectations, but it never happened. Double Fine has crafted an amazing experience that feels so close to the games I remember playing growing up, while still feeling like it belongs in the modern gaming world. The writing is brilliantly witty, a little dark, and in ways I can’t explain without going into spoilers, very clever. It’s not going to win over gamers who want non-stop action, and explosions (not that there’s anything wrong with that), but I can’t recommend this game enough to anyone who is looking for a good story, and some laughs.

The Pros: 

+ Stylistic art makes every scene a joy to look at.
+ Witty writing creates some real laugh out loud moments.
+ A fantastic cast of voice actors brings every character to life.

The Cons: 

- Some visual glitches litter the game.

ShogunGamer.com Rating : 
9

Since Double Fine launched their Kickstarter campaign back in February of 2012, Broken Age, Previously known as Double Fine Adventure, has had a fair amount of hype surrounding it. Being one of the largest Kickstarter campaigns ever, and the highest funded Kickstarter game at the time, Broken Age had a lot to live up to. Though the game has been split up into two episodes with only the first being available right now, signs are good that we are not being let down.

Batman: Arkham Origins [REVIEW]

Overall Feeling: 

The prequel to Rocksteady's ace series, Arkham Asylum and Arkham City, arrives to an overwhelming amount of expectations. So it's really no surprise that Arkham Origins doesn't quite live up to them all. WB Games has everything needed you think would add up to a great success for this franchise. All of Gotham is now open to explore, the enemy roster has never been deeper, and the animations and combat flow with such a graceful ease that it will be hard to go back to any other combat system ever again. However, something feels off. The exploration of the city doesn't feel as fluid, the story comes across as lacking compared to the previous games, and the worst of it, Arkham Origins is plagued with glitches. There is a lot of good to experience here, just know that you could always be replaying Arkham City, and probably having a better time in doing so.

The Pros: 

+ Combat feels better than ever.
+ The Animations are spot on.
+ Enemy roster is fantastic.
+ Voice acting (even though missing fan favorites) is solid.

The Cons: 

- Free roaming across the city feels clumsy.
- Story feels less important than it actually is.
- Sometimes suffers from game breaking glitches.

ShogunGamer.com Rating : 
6

Five years before Batman had his troubles with the inmates of Arkham Asylum, when he was only a couple years into donning the cowl and terrorizing the streets of Gotham, he had one very bad Christmas Eve. A night full of assassins trying to kill him, new enemies popping up all over Gotham, and one terrible nuisance that plagues him with riddles and challenges all over the damn city. This brings us to Batman: Arkham Origins.

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