The popular free to play MMO on PC for the past two years finally lands on Xbox One and is much better than expected. Yes it has flaws and is essentially a console-ized version of the PC version, but it is a great experience and is completely free for anyone to play (Xbox Live required). It’s very simple to ease into and understand but has depth and an endgame, with more content on its way, and surely almost something for everyone, even if you’re not an MMO veteran. Neverwinter is a great first step for MMO’s on Xbox One and if other MMO’s come that are similar in quality and content, I would be very happy.
+A true MMO on Xbox One
+Incorporates your Xbox Live friends list for easy party and group invites
+Smartglass and USB keyboard support
+Feels natural on a controller
-Cash shop prices are quite expensive
-Massive framerate issues
-Convoluted and confusing currencies
It’s almost Neverwinter’s two-year anniversary on PC and us Xbox One owners now to get to enjoy basically the same game finally on our TV and couch. These days if an MMO can not only stay alive, but thrive, then they’re doing something right, and Neverwinter doesn’t seem to be losing any steam, especially considering they’re about to drop their newest mod (expansion) for free, for PC players that is. Why am I mentioning the PC version of Neverwinter?