Over in Amsterdam the fine folks at Guerrilla Games have been hard at work on something. Exactly what that something is remains to be seen as Sony has been keeping a tight lid on things when it concerns their go-to FPS studio. We know that Guerrilla has upped its staff size to accommodate two full teams, one of whom is working on an unannounced IP while the other works on continuing the Killzone series.
Since Killzone 3 was released some hype has died down concerning the franchise since fans were a bit puzzled as to certain things that were done – both pertaining to the story and actual game design. Right now we haven’t the faintest clue as to whether Guerrilla will learn from their mistakes and deliver a Killzone experience that’s more fun to play and has better focus, but the studio has reportedly picked up some new talent to craft its narrative.
Like most video game rumors this Guerrilla Games/Killzone update does have a bit of conjecture to it as nothing is official but the logical evidence is definitely front and center. While the story of the Killzone franchise has never had any key or prolific writers involved, Guerrilla has reportedly enlisted the services of Martin Lancaster, who just so happened to write the story for Crysis 2.
As per Martin’s resume, an unannounced Guerrilla Games project is the latest thing he's working on right currently. Now perhaps I’m just in presumptuous Ian mode once again, but it’s not too much of a stretch to imagine Guerrilla would recruit the writer of Crysis 2 to aid them in establishing the narrative and lore for Killzone 4.
If the involvement of Martin wasn’t proof enough that Guerrilla has enlisted new blood for KZ4 then here’s another tidbit. Rob Yescombe, formerly of Free Radical/Crytek UK, is also onboard an unannounced Guerrilla project as well based on his Linkedin profile. Best known for developing and co-writing the mediocre experience that was Haze, Rob also contributed his writing talents to Crysis 2 as well; which in the end I don’t know if it's a positive or negative.
I’ll admit that it’s a bit odd for Guerrilla to seek outside talent for this unannounced project i.e. Killzone 4 and it is a bit alarming that both parties involved co-wrote Crysis 2. Besides not exactly digging the gameplay, Crysis 2 was a bit of a bore as the story was all over the place and in a way was completely silly. The Killzone series has some tremendous lore that can be approached from a variety of ways but so far Guerrilla has somewhat squandered their opportunities to do something entertaining – just like Insomniac Games did with the Resistance franchise.
Again it may be a bit early to say that both Martin and Rob are working on Killzone 4, but given their Crysis connection it would make sense for Guerrilla to enlist their services on KZ4 given their prior FPS experience. For the past year or so we haven’t heard much from Guerrilla save for a supposed script leak from Killzone 4 which hinted at an interesting story development. I doubt we’ll receive any announcements from Guerrilla at Gamescom next week so we may need to wait until E3 2013 to see what Killzone 4 will be like and what sort of narrative substance it’ll provide.