These days it can be game over for a developer almost immediately if a project doesn’t pick up tremendously and manage to sell five hundred thousand units or more. Even then the sheer budget of a game may be so much that a profit isn’t made on either the end of the publisher or developer which can result in bonuses not being handed out or massive cuts needed to be made. Despite receiving good reviews Take Two Interactive’s dramatic modern warfare shooter Spec Ops: The Line didn’t set the retail charts on fire but in a rare case that hasn’t resulted in developer Yager closing up shop.
Even though Spec Ops: The Line had a somewhat lengthy development cycle that may not have yieled the profits Take Two had desired, Yager is nonetheless moving on to a project which has been dubbed “large” as revealed by Yager Design Lead Jorg Friedrich to Joystiq at GDC Europe. Jorg wouldn’t deeply discuss Yager’s new game so what sort of genre it is or who the main publishing partner would be is unknown right now.
So far the German based Yager has only produced two games, including Spec Ops, but it’s nice to see that the less than receptive sales that Spec Ops: The Line has received hasn’t deterred the studio from moving onto other projects let alone result in the place being in shambles due to financial issues. Since Yager completed development on Spec Ops: The Line there haven't been any rumors as to what the studio would be up to next, but Yager's official site does list an unannounced AAA project in the works so whatever is next it does appear to be fairly substantial.
Jorg didn’t really address what sort of themes or tone the studio’s next game would have, but I really hope they follow in the steps of Spec Ops: The Line and try to meld a highly dramatic and thought provoking experience with an action background that can be consumed by a large audience.
And if you haven’t already played Spec Ops: The Line then do yourself a favor and try it out since it’s easily one of the best surprises of 2012.