In case you still care or like to read things that will crush your heart, we have our quarterly update on The Last Guardian. The long in development game from Team Ico started off strong when it was unveiled at E3 2009 but since then it’s fallen off the radar due to development issues, and was seemingly so troubled that Team Ico head Fumito Ueda announced that he was departing SCEJ yet would stay onboard on a contractual basis to finish the game.
At this point PS3 gamers have grown accustomed to The Last Guardian being absent at events such as E3, Gamescom, and TGS so it's business as usual. The only true updates we’ve received on TLG have been from SCE Worldwide Studios boss Shuhei Yoshida and thanks to Mr. Yoshida we have yet another slightly soul-crushing update.
Speaking to Eurogamer at Gamescom, Yoshida revealed that despite whatever may be rumored in the press that The Last Guardian is in fact still an actual game that’s being worked on. Yoshida went on to say that the team at SCEJ and Team Ico are still working on the project and that actual progress has been made despite it not looking as such when looked at from the view of gamers and those in the games press.
The one troublesome comment Yoshida did make concerned what has been one of the key delays or issues during the development of The Last Guardian. “At one point we felt that it would be produced for a certain time period. That was the time we prematurely talked about the launch window. But it turned out the technical issues are much harder to solve. So the engineering team had to go back and re-do some of the work they had done.”
Yoshida’s new comments fall in line with what he vaguely said earlier this year, specifically that certain parts of the game were being redone. It’s never good when a game has to re-engineer elements and in the case of The Last Guardian I think it may result in things such as Toriko’s individually rendered feathers being left on the cutting room floor.
Even though we may soon see the PS3 generation end within the next year and a half, The Last Guardian seemingly won’t make a next-gen leap as Ico did from the PS1 to the PS2. “The game is developed on PS3,” said Yoshida when asked if The Last Guardian would appear on a platform other than the PS3. Perhaps he was just towing the company line in not publicly acknowledging the next-gen PlayStation console, but I think Yoshida is telling the truth in how The Last Guardian is a PS3 game – even if it comes out a year after the new PlayStation is out.
Prior reports on accurate info pertaining to The Last Guardian from outside sources haven't surfaced over the last few years so exact details on the project remain elusive. One interesting tidbit that did come to light recently mentioned how one of the core teams at SCEJ was pulled from their project, Rain/Puppeteer, to aid Team Ico in The Last Guardian. That even was said to happen a year or so ago and since we’ve now seen both Rain and the Puppeteer announced at Gamescom it’s safe to say those teams aren’t playing support duty for Team Ico right now.
It may still be a long time before we see The Last Guardian again and once we do I think it may end up being a radically different game than what we were initially promised.