We already have a clue as to what the future may hold for Crytek, but today we also have a glimpse at a part of the company’s past, in particular an unreleased project that was once in the works. Crytek may seem like a bit of a one note company as we’ve only seen a bunch of Crysis games hit the market in the last eight years, but as per this new reveal the studio at one time was developing a game that more or less is similar to Naughty Dog’s forthcoming The Last of Us minus the ugly fungus infected people.
Once upon a time Crytek was working on a game called Redemption, an apparent 3rd person survival action game set in Russia or at least a European country of that ilk. Playing up the artistic strengths of Crytek and the CryEngine, Redemption was to feature lush forests amidst the occasional dank and outright depressing locale one would find in a post-apocalyptic setting. The game looks rather impressive in the screens former Art Director Eric Cochonneau posted on his website as the game was a change of pace for Crytek compared to the nanosuit centric fair the company had done previously.
According to the sources of Gameblog.fr, the plot of Redemption would follow a man trying to protect a young girl, depicted as such in some of the released concept art. The plot obviously sounds familiar as it evokes the novel The Road and of course The Last of Us. It wasn’t this familiarity to existing properties which saw Redemption cancelled, as development simply ceased for reasons unknown at this point. I wouldn’t blame The Last of Us for Redemption being canned as such a thing transpired way before Naughty Dog unveiled their new property. So with that said please don’t send any hate mail to Naughty Dog if you’re a Crytek uber fan.
We may never know why Redemption was cancelled, but it may have simply been a case of the standard video game politics we see from time to time. As the screens indicate EA was set to publish the game so it may have simply received a swift death like so many other games that EA has suddenly canned over the years, despite how many millions of dollars were sunk into them.
It’s hard to tell where the overall level of quality was for Redemption without seeing prototype game footage or even early in-game screens, but it’s still a shame the game never saw the light of day. Despite having the talent and a bunch of cash it seems like Crytek can never really catch a break when it comes to internal properties that don’t have Crysis in the title. Since the game was cancelled a while back it’s unknown if Redemption can ever be resurrected, but based on the new F2P model that Crytek is going on I think such a thing us unlikely and may have well been fueled by “failures” such as Redemption.