This generation has been kind to gamers in some ways but it’s also been a cruel beast in some respects. We’ve certainly had a blast playing games like Assassin’s Creed and so on, but when was the last time we’ve played a good space shooter, particular one that actually takes place in the space with epic ship vs. ship battles? Starhawk offered us a small taste of such a thing but was far from giving us the Colony Wars or Wing Commander style experience gamers desired. Well for those still aching for a good space shooter then we may finally have an adequate game to give us such a thing.
First revealed last year at Gamescom, Strike Suit Zero managed to get the hype gears turning since it features a big mech shooting stuff in space trying to save the Earth. Ok, so it may not be totally original in that regard, but the direction of the game seemed interesting enough and it had the added bonus of featuring mech designs by Junji Okubo (Appleseed: EX Machina) so it has a bit of street cred amongst all the die-hard mech/anime fans out there. After a yearlong absence Strike Suit Zero has returned with a new trailer and it looks like the wait was worth it in the end.
Serving as our first major look at the game I’m really impressed with the scope of things as it seems like we’re going to receive the space shooter so many of us have been wishing we would receive for the last few years. With battles against fleets of ships and a main mech that can transform into various modes, Strike Suit Zero looks like it’ll provide the goods and likely be the closest we’ll ever get to receive an Omega Boost sequel.
The gameplay itself looks like it strikes a nice balance between outright Gundam levels of fantasy action while not being too over-the-top that it ultimately becomes distracting – a thing that I think is a good indicator of the overall quality of the project.
Strike Suit Zero will be released this Fall on the PC with a console released planned for early 2013.