The game may still be early in development and without a formal publisher, but work is continuing nicely on Techland’s fantasy based brawler Project Hell. Announced in August as an endeavor that the studio is focusing on, Project Hell is a bit of a departure from Dead Island but it still aims to provide the same thrilling action - this time set in a dark fantasy world similar to Dark Souls.
When Project Hell was announced I think the concept certainly captivated people since it’s not often we see a first-person action game surface in which the key gameplay is melee based action. That along with the rather dark, though not overly done in an annoying way, art style made the game stand out amongst other games on the market and even what Techland has done in the past.
Conceptually Project Hell may sound amazing, but questions were still raised as to the quality since Dead Island was a game that left gamers into two camps after they played it; those who either loved or completely hated the game.
It may still be too early to tell what Project Hell will deliver to us as a game, but Techland continues to be forthcoming about sharing details as they’ve released the first snippet of in-game footage. Sadly what we have today isn’t a moment taken out of actual game combat as it instead features a mo-cap session and the corresponding character rendered via the in-game engine.
A nice graphical improvement over what was featured in Dead Island, there’s not much else to say about this gameplay clip other than the character art has managed to receive a smooth translation from the conceptual stage to actually being rendered in the game.
Based on what we’ve seen so far of Project Hell one would assume that at some point within the next few months Techland will give us a brief gameplay demo video. It’s still unknown if the game has a firm publishing deal in hand or if Techland will totally go the indie route with the project, but what is clear is that the company is being upfront in showing the game and dishing out updates when they can.
Dead Island may not have been the smoothest game out there, but I think a little bit of support ought to be sent Techland’s way if Project Hell manages to be as good as the concept sounds.




