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Nintendo Press Event at E3 2015 - Part 2

Fire Emblem has never really been my bag but it's clear that Fire Emblem Fates is going to build on what made Awakening such a success: classic Fire Emblem combat, a bevy of character relationships to forge, and excellent character design by Yusuke Kozaki. Nintendo hasn't addressed whether or not Fates will be releasing in two separate retail versions with DLC story scenarios like it will in Japan, but either way this might be one of the summer must-haves. With a June 25th release date there's not much of a wait left for the quintessential strategy RPG series' return.

This. Is. My. Jam.

Despite not being hugely invested in either Fire Emblem of Shin Megami Tensei, Genei Ibun Roku #FE or Shin Megami Tensei X Fire Emblem, with it's Rocky & Bullwinkle titles, might just be one of my favourite showings. It's oozing the hip Japanese aesthetic that drew so many of us to games like Persona 3 and The World Ends With You in the mid aughts and I think it might be time to dip my toes back into the world of Shibuya fashion and pop idols one more time before it gets harder and harder to justify...

It's approach to magic is one of my favourite things I've seen in a contemporary-set JRPG in a long time. Each character's magical power is tied to their creativity as performers and artists which feels like it might be a powerful theme as the story unfolds. That idea of an unseen plane of magic and demons being layered on top of, and influenced by, the real world isn't foreign to SMT but it will be interesting to see how Fire Emblem fans take to this kind of narrative.
Xenoblade Chronicles X

Xenoblade Chronicles X is another known quantity. It's been available in Japan for a few weeks now so any trailers or mentions are just reminders that the game will be coming to the West soon. That doesn't mean it isn't worthy of hype. If import impressions are any indication, the game is beautiful and expansive and full of stuff to do. Knowing it's on the horizon might be enough to push me through the end of the original Xenoblade Chronicles after abandoning it 70 hours in.
Animal Crossing Home Designer

My girlfriend is going to be so happy. With the amount of time we've spent playing New Leaf together, I can only imagine how much she'll sink into Animal Crossing: Happy Home Designer. It puts the focus on one of the components of Animal Crossing that people tend to spend the most time on anyway: home decorating. Throw in the ability to customize the yard and you've got a decorating dream. I just wish I could use my old e-reader cards instead of the amiibo...
Animal Crossing Amiibo Festival

... And speaking of amiibo. No one was expecting Animal Crossing: Amiibo Festival for Wii U. It looks like a Mario Party-ish board game using familiar characters and setting from New Leaf. This might be another one that I only get into because I know my girlfriend will devour anything Animal Crossing related and that's totally fine with me.

Yoshi's Woolly World

From what I've heard of people's impressions Yoshi's Woolly World sounds like it might be the return to form for the Yoshi series that player's have been waiting for. I'm cautiously optimistic but I loved Kirby's Epic Yarn and it seems like Woolly World might remedy that title's lack of difficulty. It's oozing with charm and I look forward to playing as sexy Zero Suit Samus Yoshi and never being able to go back to regular women...
Yo-Kai Watch

Yo-Kai watch has dominated in Japan. It's one of the best selling games of this generation and is already on it's third title back East. It's amazing that it took so long but we're finally seeing Pokemon's biggest rival in years arrive on our shores. Personally, I can only play so many game's designed for kids a third my age so I'll be giving this one a solid pass, but it's use of Japanese folklore looks like a lot of fun.
Mario and Luigi Paper Jam

I like Mario and Luigi.

I like Paper Mario.

If this game can take things back to basics a few steps and not fall into some of the traps that plagued later games in both series (over-explanation, etc.) then I'm sure this will be a solid Mario RPG. I'm mostly just looking forward to the script.
Mario Tennis

Someone's just ticking things off of a checklist at this point.

Mario Maker

Arguably Nintendo's finest hour at E3 2015 was the Nintendo World Championships held before E3 even officially started. And the star of the show was definitely Super Mario Maker.

Some of the levels shown off during the World Championships were absolutely brilliant - the kinds of stages that you'd unlock in the Star World and then wish the rest of the game was that challenging. I'm confident that we'll be seeing some amazing levels being shared across Super Mario Maker that put other platformers to shame.

The breadth of enemies and obstacles and added effects and playstyles... There's just so much going on here within such a familiar visual vocabulary that there's no doubt it will inspire some amazing work. Being able to switch between Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. styles (and seeing the enemies and environments adapt accordingly) is going to keep me busy for ages.

They also showed off the costume change feature. Though it's only available in Super Mario Bros, mode, Mario can turn into what appears to be at least 90 different characters if screen captures are to be believed. This includes all known Super Smash Bros. amiibo as well as some from Animal Crossing. I'm sure more details will be available later but for now I can just sit back and imagine playing through World 1-1as Shulk.

Fatal Frame
I don't get it. I don't get it one bit.

It wasn't part of the Digital Event at all.

Obviously bringing Fatal Frame: Maiden of Black Water to North America is a gamble on Nintendo's part. They're not confident in it at all or it would have at least been part of a sizzle reel or something. As it was it only appeared for a segment of time during the Treehouse Live stream.

If this game is going to sell Nintendo needs to throw at least a tiny bit of marketing muscle behind it, but it looks like we're going to see a self-fulfilling prophecy. Marketing won't push it, it won't sell, and then NoA can say 'Yeah, no more Fatal Frames. We knew we were right about not bringing the last two over.'

I just want good horror games to do well, you guys.

Now I've bummed myself out.

I guess Nintendo's press event was okay. I don't care anymore. Make up your own minds. I'm just depressed now.

And buy Fatal Frame.