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Gigantic [X-15 Hands On]

One of the biggest surprises at X-15 was the strong showing for one of Microsoft's newest IPs, Gigantic.

This free-to-play MOBA shooter from Motiga first caught my eye on the showroom floor with it's bright and colourful artwork. I had to have passed their booth five or six times before finally sitting down to try it out.

Battleborn [X-15 Hands On]

I tossed my battle axe across the map, all while bursting forward with my shield out in front and my four comrades giving covering fire from behind. This was just the first minute of Gearbox Software's Battleborn.

At X-15, Gearbox had a playable demo of one of their co-op campaign mode in Battleborn. Ten characters were available to choose, all vibrant and unique. I could immediately associate the "hero shooter" with Borderlands just through the personality on the character screen.

Quantum Break [X-15 Preview]

It feels like Remedy Entertainment is finally starting to show their hand when it comes to Quantum Break, but if what they showed at Microsoft's X-15 event is any indication, they're still not ready to lay everything out on the table.

Members of the media were brought into a dark room for the Quantum Break showing on Wednesday in Toronto. No one from Remedy was on hand, leaving the presentation to Microsoft producer Torin Rettig.

Fallout Shelter is a Horrible, Horrible Tease

So, Fallout Shelter has been on the Android market for just around a week now.

Why every Xbox enthusiast needs Windows 10

My gaming habits have changed drastically since I had my daughter. Now with the wife and kid, I sometimes need to wait my turn to use the big screen TV in the living room to do my Xbox gaming. Sure, I could pack up the system and move it to the spare TV in the bedroom, but really who wants to do that? Sound familiar?

Before Mario Maker

Mario Maker is fast approaching and I can feel the need to create swelling in the collective unconscious. The glorious content machine will roll out level after level and we will never go hungry again as we consume every perfect morsel.

Until that day of reckoning is upon us, here's a few under-appreciate and/or lesser-known level editors that have been helping players thirsty for more flex their creative muscles for the last couple decades.

Year Walk on WiiU

There is still a general malaise towards mobile gaming among the 'hardcore' audience - and who can blame them? The mobile market is filled to the brim with unfiltered garbage meant to cheat you out of a buck through deceptive branding or to slowly bleed you dry by capitalizing on the same instincts as gambling.

It's a predatory marketplace, but there is hope.

What I wanted to see at E3 2015

It's no secret that E3 2015 was absolutely fantastic for gamers. The big names had some bombs to drop and the real winners were us the gamers. To say that it's going to be a very expensive Holiday this year is a massive understatement. But there were some things that stood out for me, a few things that I wanted to see at E3 that weren't shown or mentioned.

Nintendo Press Event at E3 2015 - Part 2

Fire Emblem has never really been my bag but it's clear that Fire Emblem Fates is going to build on what made Awakening such a success: classic Fire Emblem combat, a bevy of character relationships to forge, and excellent character design by Yusuke Kozaki. Nintendo hasn't addressed whether or not Fates will be releasing in two separate retail versions with DLC story scenarios like it will in Japan, but either way this might be one of the summer must-haves. With a June 25th release date there's not much of a wait left for the quintessential strategy RPG series' return.

Sunset Creator Tale of Tales Leaving Game Development

(Full disclosure: Victor contributed to Sunset's Kickstarter. Not very much though. Because he's very poor.)

In an announcement on their website, indie game developer Tale of Tales has announced that due to the poor sales of last month's Sunset they will be leaving game development to pursue other artistic avenues.

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