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Evolving The Narrative Landscape - The Taboos Of Metal Gear Solid V: The Phantom Pain

Evolving The Narrative Landscape - The Taboos Of Metal Gear Solid V: The Phantom Pain

Could we see video games tackle more controversial topics in the future?

A Look Back At Injustice: Gods Among Us [Developer Interview]

A Look Back At Injustice: Gods Among Us [Developer Interview]

A chat with the creative figures behind Injustice: Gods Among Us.

Smoke & Mirrors: The Issues of Pre-Rendered Trailers

Smoke & Mirrors: The Issues of Pre-Rendered Trailers

Thoughts on the ever constant element of pre-rendered game trailers.

Shogun Gamer 2.0 - An Introduction

Shogun Gamer 2.0 - An Introduction

Reveal of the major changes coming soon to ShogunGamer.com!

Xbox One vs. The Internet [E3 2013]

Xbox One vs. The Internet [E3 2013]

A quick re-cap on Microsoft's Xbox One conference, and the internet's perception.

Star Trek: The Game [Review]

Overall Feeling: 

Dull, repetitive, and lifeless. These are words I would’ve never associated with the Star Trek franchise but they perfectly encapsulate the experience that’s to be had in Star Trek: The Game.  As a companion piece to the movies there may be an ounce of enjoyment to be had since the film cast actually reprises their roles, with some actual luster and energy to boot, yet that isn’t enough to save a game that feels dated and like it missed every ounce of potential it held. 

The Pros: 

+ The film cast does a good job retaining the vibe found in their theatrical performances, especially that of Chris Pine.
+ Some of the locales do provide a nice visual style worthy of the Trek franchise.
+ Music is absolutely stunning.
+ If you ever wanted a co-op Star Trek game then now you have it.

The Cons: 

- Levels drag on endlessly and it doesn’t help that the actual variety is low.
- Visuals are below average and fail to convey the style found in the movies.
- Gameplay is dull and overly repetitive.
- A.I., both that of the companion character and enemies, is shoddy and often glitch prone.
- Story is passable, but has some major weak points and an enemy that’s nothing more than a tool rather than an integral narrative component.

ShogunGamer.com Rating : 
4

For the last sixty years we’ve had the Star Trek franchise as a key part of our culture, or at least our pop/geek culture.  Starting off small in a TV series that was in some cases ahead of its time, which is partly why it got the boot, Star Trek has gone on to become a major element of both the sci-fi world and genre TV in general.  Now rebooted under the direction of J.J.

TMNT: Out of the Shadows Trailer Shows Nice Action and Scary Looking Mikey

The paradox that is TMNT: Out of the Shadows has appeared once again, this time to show off what the game will offer.  Even though there was initially a level of excitement to see what Activision would do with their first TMNT game, such a sentiment quickly faded upon seeing the somewhat oddly devised, yet still intriguing, premise that Out of the Shadows is aiming to offer.

First Detail on Next Call of Duty Game, CoD: Ghosts

What once was believed to be nothing more than a salacious and possibly fake rumor now has some credibility behind it.  Teased last month was news that the next Call of Duty game would be called CoD: Ghosts.  A fairly unassuming name, though unexpected given the belief that it would be Modern Warfare 4, details were then sprouted that the game would have new elements to the MP mode along w

Six Months Later: The Unfinished Swan

When it comes to altering the perception that video games have as a base form of entertainment that simply consists of doing nothing but shooting or throwing 50 yard touchdown passes, 2012 was a rather banner year. 

Ratchet & Clank CG Movie Finally Announced (Plus Heavenly Sword News)

At long last the PlayStation brand, or rather a key franchise, is going to arrive in the world of cinema.  After various projects have been kicked around such as live-action adaptations of Infamous, Killzone, Shadow of the Colossus, and Uncharted, none other than the Ratchet & Clank series will be the first key PlayStation property to grace the screens of movie theaters around the world.

Remaining THQ Properties Acquired (Darksiders, Homeworld, Red Faction)

The rather depressing saga of THQ is almost over for good since the remaining properties once owned by the company have now been acquired. Initially passed up in the auction that saw Ubisoft pick up South Park and Saints Row become part of the Koch Media family, once major THQ franchises such as Darksiders and Drawn to Life now have new homes – however unexpected they may be.

Ubisoft Reveals Price/Date For Call of Juarez Gunslinger

Ubisoft is giving gamers a taste of the Old West once again via the forthcoming PSN/XBL/PC title Call of Juarez Gunslinger.  Yet another entry in Techland’s/Ubisoft’s Call of Juarez series, Gunslinger sees the franchise returns to its roots once more by having a tale set in the 1800s as opposed to the modern day drug cartel battles found in the somewhat disappointing Call of Juarez: The Cartel.

Canadian Video Game Awards Winners

Yesterday saw the return of The Canadian Videogame Awards, for the second year in Vancouver (accompanying Fan Expo) and its fourth annual run (in total). The show was bigger and better than ever, running much more smoothly then we experienced last year and with a greater focus on the hype of it all. Participation from the audience was encouraged, and the whole thing just felt a little more loose and fun than last year.

Shinji Mikami and Bethesda Unveil The Evil Within

The teasing done by Bethesda Softworks has finally ended and as expected we have the debut of Shinji Mikami’s new survival horror game. Formerly known as Zwei, Shinji’s new game under his Tango Gameworks studio is now dubbed The Evil Within; a title that’s rather fitting of the horrors that are promised to be experienced within the title.

Army of Two: The Devil's Cartel [Review]

Overall Feeling: 

Failing to build upon any of the established game mechanics or possible narrative elements that could’ve been explored, The Devil’s Cartel is an empty game that features some passable shooting which is plagued by lackluster controls, scenarios that feel repetitive, and a lack of any replayability outside of earning more cash to buy pointless upgrades and superfluous wardrobe changes.  Instead of improving on things we simply have a game that has somehow regressed and in turn assures that the Army of Two franchise will die with a whimper rather than going out with a bang like a true boss.

The Pros: 

+ Action is somewhat passable on a very base level.
+ Campaign is short so it’s easy to blow through in an afternoon and gain a hefty amount of Trophies/Achievements.
+ There’s a button/mechanic that allows you to blow stuff up. BIG EXPLOSIONS!

The Cons: 

- Plot is silly and characters lack any true chemistry or likeable traits.
- Action scenarios get repetitive due to shallow game mechanics.
- Glitches and random crashes are abound.
- Visuals boast a diversified color palette, but the fidelity is poor and borders on below average at times.
- Big Boi and B.o.B are in this game. Why?  What purpose do they have?

ShogunGamer.com Rating : 
5

Sometimes even the best game concepts can result in an experience that’s completely and utterly stupid.

Shinji Mikami's Zwei To Be Revealed Tomorrow

After a somewhat long absence when it comes to released games, Resident Evil creator Shinji Mikami is finally making a comeback.  Okay, in a way he never left the biz after releasing Vanquish with Platinum Games, but Mikami has been wrapped up in his new 3rd person survival action/horror game Zwei - which may finally be unveiled tomorrow.

Team Bondi Closed Again, New Project Likely Cancelled

After a rather tumultuous last four years, the Australian games development community has suffered another sizeable setback – this time involving the remnants of Team Bondi.  A sense of déjà vu may be present since Team Bondi was previously closed in 2011 after releasing L.A Noire, but the studio was later acquired by fellow Aussie development firm KMM.

Bethesda Teases New Mystery Game Via Vine (Lilkely Wolfenstein Reboot)

Bethesda Softworks is on the verge of announcing what could be the next big thing, at least from them, based on a series of teases released via Vine.  Yup, video game devs/publishers are beginning to use the social media A.D.D. video service that is Vine to get folks like me to actually write about their games. Mission accomplished Bethesda.

Microsoft Possibily Set To Resurrect TV Show Heroes For Xbox TV Programming

Microsoft’s desire to turn the next-gen Xbox into a go-to entertainment hub may have been underestimated by gamers and those in the games industry. For years it hasn’t been a secret that Microsoft wants to push the Xbox brand as a viable entertainment hub whether it be through apps or key software, but now a tidbit has surfaced that the company could be following in the steps of what Netflix has recently done.

Street Fighter: Assassin's Fist Is Going To Become A Reality

As you may already know, Street Fighter: Assassin’s Fist is the new venture from the team that did Street Fighter: Legacy back in 2010.  Having shown that they have the skill and passion to do SF justice, the team behind Assassin’s Fist went to the Kickstarter route to gather the additional finance required to make the series a reality.

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