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Nintendo's Ready for Commitment, Amiibo

Nintendo's Ready for Commitment, Amiibo

Why the e-Reader was awesome.

Boss Fight Books Returns For Season 2

Boss Fight Books Returns For Season 2

Digital space in print: An exploration of narrative potential

Halo: Nightfall - Impressions

Halo: Nightfall - Impressions

One episode in and massively hooked.

Halo: The Master Chief Collection [Review]

Halo: The Master Chief Collection [Review]

Another example in a long-line of games released before they were completed.

Game-to-Movie Franchises That Scream “WHY?”

Game-to-Movie Franchises That Scream “WHY?”

If they never happen, the world will be spared.

Nintendo's Ready for Commitment, Amiibo

R.O.B., the Power Pad, the Super Scope, the N64 Transfer Pak, the GBA-GCN Link Cable, the Gamecube Broadband Adapter, Wii Speak, AR Cards, the Circle Pad Pro, the 3DS Stand.

Boss Fight Books Returns For Season 2

 

Boss Fight Books Returns For Season 2
Digital space in print: An exploration of narrative potential

Video games are pretty cool, guys. You know what else is cool? The things that video games can inspire, especially when that inspiration is realized in another medium. All of a sudden the interactive vocabulary of video games is transposed into another language. A language we're familiar with, but not in the same context.

Halo: Nightfall - Impressions

To say I'm a massive Halo fan is putting it lightly. I have a borderline obscene collection of anything Halo related: games, toys, novels, art, you name it. I've already accepted the fact that there's likely not going to be a big budget Halo movie, as that seems to have fallen through the cracks over the years, which is ok. Instead, we've been given Forward Unto Dawn which was a live action short set in the Halo universe, a direct tie in to Halo 4, and now we're able to see the next chapter of the Halo live action films - Halo: Nightfall.

Halo: The Master Chief Collection [Review]

Overall Feeling: 

A collection of four Halo games should have been a cause for much rejoicing for Xbox fans. However, somewhere down the development road the team behind the game collection forgot what made Halo successful the first time around: Multiplayer. Without a working multiplayer at launch (or indeed for a week afterwards) this game feels half-complete.

The Pros: 

+Halo 2's visual upgrade is nothing short of stunning.
+Having the ability to go through all 4 main Halo games again is awesome.
+The menu navigation and selection is slick and easy to use.

The Cons: 

-The game was released before it was completed.
-Multiplayer is still having issues getting started a week later.
-Playlists should be customizable, instead of just preset.

ShogunGamer.com Rating : 
6

While we might not hit every single game for review, I'm sure some of you have been wondering where the Halo: Master Chief Collection review has been. It's understandable, especially considering the fact that we've live streamed several hours of the game on our Twitch stream. So here's the down low: We received a review copy of the game about 2 weeks before it came out, however there were issues with the multiplayer/co-op that were going to be addressed in a patch.

Game-to-Movie Franchises That Scream “WHY?”

When I began writing this piece, I originally went in with a different motif: I was thinking to myself (as we nerdy types often do) what game properties I wanted to see become film franchises. Granted, for every half-decent movie (Resident Evil) we get what amounts to horrible, slow-rotting leprosy (Street Fighter: The Legend of Chun-Li). I had my comprehensive list all typed up, I had my points arranged, and I was ready to fire it off. Somehow, in the midst of my research, I had managed to miss the fact that three out of four of my choices had already been tentatively announced.

Loot Crate and Smash Bros.

I won't make any bones about it; I think Loot Crate and the services like it are stupid. If I'm going to blow my tiny earnings on "geek-themed" garbage I at least want to be able to select exactly what garbage I buy. That's why I have a wall of Metal Gear merchandise that I meticulously curate and not a semi-random assortment of POP Vinyls and fan-made t-shirts of [any pop culture icon] interacting with a TARDIS, but to each their own.

Up NXT

One thing that I'm constantly asked about by customers is "Why are they removing features?" This is, of course, in regard to the current-gen versions of certain games. It happened with the September release of NHL 15, and it's happening again with the upcoming November 18th release of WWE 2k15.

PSA: Your Wii U Has Resurrected Castlevania: Part II

Welcome back, weary traveler! You look emboldened and full of vigor. Could it be? Have you taken my advice? Did you in fact partake of the three succulent fruits that I placed before you in Part I? But of course you did!

Company of Heroes 2: Ardennes Assault Preview

I'd like to represent the PC here at Shogun Gamer a little. In a wide world of varied video game devices including consoles, handhelds and beyond, each have their strengths and a role to fill--well except maybe the OUYA...

PSA: Your Wii U Has Resurrected Castlevania: Part I

Like the Great Pumpkin rising from the pumpkin patch giving presents to all of the good girls and boys, Nintendo and Konami have given us all a special treat this past Halloween. It’s a gift that will last longer than any pillowcase full of candy or Fireball-induced hangover – it’s the Gameboy Advance Castlevania trilogy.

Dying Light - A Look At The Future Of Zombie Brain-Bashing

Zombies! A genre that is as undying as its slow shuffling stars.

Developer Techland, no stranger to zombie lore with their first outing Dead Island (which I was a big fan of) is creating a mighty ambitious open world zombie playground to explore, raise a little (more) hell and if a healthy dose of luck is on your side, maybe even survive. Maybe...

Bayonetta 2 [Review]

Overall Feeling: 

Bayonetta 2 is a game that never should have been made. We don't deserve it. We obviously didn't buy the original enough and yet now we're being rewarded with one the best character action games ever made. This is the opposite of how good things are supposed to happen. I'm sensing a terrible monkey paw twist real soon like that episode of Are You Afraid of the Dark. I can't remember what happened in it but I remember the monkey paw. Or maybe that was Freaky Stories. Either way, Bayonetta 2 is amazing. Play it before something awful happens to you.

The Pros: 

+ Moment to moment tension in combat that makes Climax moves spiritually satisfying
+ Beautiful set pieces and enemy design that lend themselves to spectacular moments both in-game and during cutscenes
+Stage design that doesn't fight against the flow of the game
+A heavily customizable loadout with unique weapons and costumes

The Cons: 

-Good luck figuring out how to equip those weapons and costumes in the beginning
-No quick restarts in the middle of a stage
-Loki's voice-acting is reeeeal blah

ShogunGamer.com Rating : 
9

Bayonetta 2 is the sequel (that by all rights we never should have gotten) to 2010's Bayonetta by Platinum games, a studio well known for it's over-the-top character action games. Directed by Yusuke Hashimoto taking over from the series creator Hideki Kamiya, Bayonetta 2 follows the story of the titular Bayonetta, an Umbra Witch who seems to constantly get into tussles with the powers of Heaven and Hell, sometimes referred to as Paradiso and Inferno.

Fantasy Life [Review]

Overall Feeling: 

Level-5 has built a fairly typical cutesy RPG with a fun new twist - find your calling and take up a job, buy and decorate (and redecorate) your house and create your own goods-based trading system with your friends as you progress through an unfortunately non-interactive story with a talking butterfly by your side. The very same-y feeling of the more standard inclusions in this game are contrasted against what happens to be an excellent gameplay system where you can, if you so choose, beat the bad guy and save the world as a powerful Paladin or a humble Cook.  These aspects create a surprisingly addictive yet easy to put down portable RPG.

The Pros: 

+Surprisingly fun and addictive blue-collar job system
+No job limitations - pick up as many as you want
+Classically adorable Level 5 design
+Online multiplayer encourages turning your craft into an entrepreneurship
+Very detailed character customization when making your avatar

The Cons: 

-Story is very typical dialogue is fluffy
-Combat classes pointless at start of game
-Story missions almost non-interactive

ShogunGamer.com Rating : 
8

Over the years, Level-5 has sat on the throne for a very niche concept - build an otherwise typical game and throw in just the right gimmick or twist to make you never want to put your controller down. From Dark Cloud 2's crafting system to Professor Layton's ...Layton-ness, to building a neat RPG concept and then having Studio-freaking-Ghibli animate your cutscenes, this studio has been aces at developing fun and unique games for all audiences.  Once in a while, a portion of the game has to suffer for innovation.

The Halo Hype Train

CHOO-CHOO! All aboard the Halo hype train! In a few short weeks (13 days exactly as of this post) Halo fans are getting a massive collection that we've been wanting for quite some time. It's no secret that I'm a massive Halo fan. I have all the novels, read all the backstory lore, have all the comics, multiple special Halo artworks, and enough Halo toys to probably open my own store, so to say I'm a Halo fan is an understatement. I don't usually buy into hype, but when it's for one of my favorite games ever, it's hard not to.

Speciation 101: Harvest Moon 3D: The Lost Valley and Story of Seasons

I’m just like any other human being – I love cultivating root vegetables and wooing local bachelorettes. But what you might not know is that there are TWO Harvest Moon games that are nearly ripe for plucking from the loamy soil of your local video game purveyor.

Fantasia: Music Evolved [Review]

Overall Feeling: 

Fantasia: Music Evolved maintains the core-concept of the original musical-animation by providing an introduction to the concepts of orchestral music through stunning visuals, but adapts it for the modern generation by including you in the story. However the technical issues of the game hold it back from being a truly emersive experience, or competitive for the older audiences.

The Pros: 

+Fantasic Concept
+Awesome Character Design
+Intuitive Menu Navigation
+Great Creative Outlet for Childern

The Cons: 

-Technical Issues Where the Kinect Can't Keep Up
-A Lot of the Remixes are far Worse Then the Original Songs Themselves.

ShogunGamer.com Rating : 
7

Years ago, I was visiting a friend’s house, just hanging out and playing video games… typical Friday night stuff for nerds like us. He pulled out a game called Amplitude, which at the time I had never even heard of. We booted it up, the premise and controls were explained and then we were off and running. I instantly fell in love with the concept, got my own copy and then eventually its successor Frequency. Ever since that first game I’ve been absolutely in love with Harmonix and their ideas on game design.

Far Cry 4: Unnecessary Animal Slaughter Simulator 2K14

As the sun set over Rook Island, I looked upon my works with joyful fatigue as the once-beleaguered native inhabitants celebrated their newfound freedom from the clutches of drug-fuelled madmen. I sniped soldiers, set C4 traps for the unaware enemy, and blew up Galapagos turtles for funsies. I wore my magical tattoos with pride as I vengefully tore through the jungles with naught but my knife and my almost pathological thirst for virtual blood.

Sunset Overdrive [Review]

Overall Feeling: 

Ready for the shortest "overall feeling" I've ever written? Sunset Overdrive is fun, pure and simple.

The Pros: 

+Addictive World Traversal Mechanics
+Fantastically Funny Story-line, Dialog, and Characters
+Awesome Character Creation and Customization
+So. Much. Fun.

The Cons: 

-The uh... logo screen is a bit busy-looking?
-People keep comparing it to Infamous, for some reason...
Seriously though, there are no complaints here!

ShogunGamer.com Rating : 
10

Before I received my copy of Sunset Overdrive for review, I had watched a developer introduction to the game at one of the conventions who was talking about the concept for the game. It’s stuck with me the whole way through; in particular one specific line.

I don’t remember the quote word-for-word, but the basic gist of it was: “We wanted everything about the game to be fun, even dying is fun.”

Forza Horizon 2 [Review]

Overall Feeling: 

Horizon 2 feels like the core concept for the design team was two fold: Freedom and Fun. The game allows you wishfulfillment in the form of not only a cross-continental road trip with the breath-taking beauty of Europe but a phenominal level of car customization to make exactly the kind of ride you've only ever dreamed of (unless you're super rich).

The Pros: 

+In Depth Car Customization
+Wide Open Road and Exploration
+Beautiful Scenary to Drive Through
+An Impressive and Ever-Expanding Car List

The Cons: 

-There Could Be More Options for Upgrades
-The Road Trip Story Line Progresses Too Quickly (if you stick with one car class)

ShogunGamer.com Rating : 
8

Ever since I was a child I was influenced by my father's extensive love and knowledge of automobiles. It shaped how I viewed transportation as a whole, and for decades since has been the root of my fascination with classic cars. It’s a hobby that I would absolutely love to have as my own, but as a mere writer there’s no way I’ll be able to collect like the comedians with millions in the bank to fuel their passion for automotives and its sports.

Thankfully as gamers, we’re not wanton for venues of wish-fulfillment.

Dear Nintendo: It's Not Me, It's You

Nintendo and I had a great relationship.

We had been together for over 20 years. As in any relationship, compromises were made on both sides, and we were happy; I invested my time and money, and Nintendo would pay it back with high-quality, fun, timeless games.

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